QUISCIENTIST: A PLAYFUL PROPOSAL FOR THE TEACHING OF CHEMISTRY

Authors

  • Jordana Lima Braga
  • Marília Sobral Souza
  • Wildson Max Barbosa da Silva
  • Solange de Oliveira Pinheiro

Keywords:

Scientist, Game of the three clues, Playful Proposal, Chemistry Teaching

Abstract

Didactic games are playful proposals that favor the collective construction of knowledge, dynamizing and improving the focus of students during classes. It should be noted that these activities aim at the same time to motivate, generate pleasure and stimulate development. In this perspective, the present work aims to develop the QuiScientist game as a playful proposal for the teaching of Chemistry. The game consists of an adaptation of the "game of three clues", containing cards that address the main scientists of three thematic axes of Chemistry: Atomic Models, Periodic Table and Women in Science. In short, the chapter proposes, through the elaboration of the QuiScientist game, a reflection on the subjects of Chemistry and the paths for a more dynamic and effective teaching. Thus, it seeks that its application enables students to learn more pleasurably, interactively, and effectively, capable of arousing interest and curiosity about Chemistry contents.

DOI: https://doi.org/10.56238/sevened2024.038-006

Published

2024-12-26

How to Cite

QUISCIENTIST: A PLAYFUL PROPOSAL FOR THE TEACHING OF CHEMISTRY. (2024). Seven Editora. https://sevenpublicacoes.com.br/editora/article/view/6300