Abstract
In 2022/2, a hybrid improvement course was offered for teachers in training, who are volunteers and students from various degrees of a higher education institution. The general objective of the course was to encourage the authorship of short stories in natural language written in the standard norm and the development of computational thinking, through the translation/remediation of these short stories into interactive digital narratives, with the use of Scratch. Strategies provided in a didactic sequence were used to account for the entire process of authorship and translation/remediation, to generate data for subsequent content analysis, following indicators found in the specific literature on text production and computational thinking. As a result, it was found that the participants appropriated the techniques of creative writing and the strategies of computational thinking, with some difficulties, which were demonstrated in the process of their productions.
DOI:https://doi.org/10.56238/sevened2023.006-060